|GPU Memory||3GB GDDR5|
|System Interface||PCI Express 2.0 x16|
|Maximum Power Consumption||80W|
|Auxiliary Power Required||Yes|
|Energy Star Enabling||Yes|
|Thermal Solution||Ultra-quiet active fansink|
|Form Factor||4.376 H x 9.50 L, Single Slot, Full Height|
|Display Connectors||DVI-I DL DP 1.2 DP 1.2|
|Stereo Connector||Yes, via supplied bracket|
|DisplayPort with Audio||Yes|
|DVI-D Single-Link Connector||Via included adapter|
|VGA Support||Via included adapter|
|Number of Displays Supported||3 direct, 4 DP 1.2, 2 Win XP|
|Maximum DP 1.2 Resolution||3840 x 2160 at 60Hz (direct connect)|
|Maximum DVI-I DL Resolution||2560 x 1600 at 60Hz|
|Maximum DVI-I SL Resolution||1920 x 1200 at 60Hz|
|Maximum VGA Resolution||2048 x 1536 at 85Hz :|
|Graphics APIs||Shader Model 5.0, OpenGL 4.3, DirectX 11|
|Compute APIs||CUDA, DirectCompute, OpenCL|
|Mosaic Mode||Yes (Windows 7 and Linux)|
|NVIDIA 3D Vision and 3D Vision Pro||Yes, via USB Port|
|PNY Part Number||VCQK4000-PB|
Minimum System Requirements
- Windows® 8, 7, Vista, XP SP3, Linux®, or Solaris®
- PCIe x16 expansion slot
- 1GB or more of system memory, 2GB recommended
- 200MB of available disk space for full driver installation
- Blu-ray or DVD-ROM drive
- DisplayPort, DVI, or VGA compatible display(s)
- NVIDIA Quadro K4000 professional graphics board
- Auxiliary power cable
- Stereo connector bracket
- DisplayPort to DVI-D SL adapter
- DVI-I to VGA adapter
- Software installation disc
- Printed QuickStart Guide
Features & Benefits
3D Graphics Architecture
- Scalable geometry architecture
- Hardware tessellation engine
- FXAA/TXAA dedicated anti-aliasing engine
- Bindless textures
- Shader Model 5.0 (OpenGL 4.3 and DirectX 11)
- Up to 16K x 16K texture and render processing
- Transparent multisampling and super sampling
- 16x angle independent anisotropic filtering
- 32-bit per component floating point texture filtering and blending
- Up to 64x full scene antialiasing
- Decode acceleration for MPEG-2, MPEG-4 Part 2 Advanced Simple Profile, H.264, MVC, VC1, DivX (version 3.11 and later), and Flash (10.1 and later)
- Dedicated H.264 encoder
- Blu-ray dual-stream hardware accelerating (supporting HD picture-in-picture playback)
NVIDIA CUDA Parallel Processing Architecture
- SMX architecture (streaming multi-processor design that delivers greater processing and efficiency)
- API support including: CUDA C, CUDA C , DirectCompute 5.0, OpenCL, Java, Python, and Fortran
- NVIDIA Parallel Data Cache hierarchy (configurable L1 and unified L2 caches)
Advanced Display Features
- Simultaneously run three directly connected displays, each with full display capabilities
- Support up to four displays with DisplayPort 1.2 Multi-Stream technology
- Dual DisplayPort 1.2 outputs including Multi-Stream and HBR2 support (capable of supporting resolutions such as 3840 x 2160 at 60Hz)
- DVI-I Dual-Link output (up to 2560 x 1600 at 60Hz or 1920 x 1200 at 120Hz)
- Internal 400MHz DAC DVI-I output (analog display up to 2048 x 1536 at 85Hz)
- DisplayPort to VGA, DisplayPort to DVI (single-link) and DisplayPort to HDMI cables available
- DisplayPort, DVI, and HDMI support HDCP
- Supports NVIDIA SDI Capture and SDI Output cards and GPU Direct™ for video-enabled 3rd party I/O boards
- 3-pin VESA Stereo Bracket Connector included for synchronization of external stereo devices
- 12-bit internal display pipeline (hardware support for 12-bit scanout on supported panels, applications and connections)
- NVIDIA 3D Vision™ technology, 3D DLP, interleaved, and other 3D stereo format support
- Full OpenGL quad buffered stereo support
- Underscan/overscan compensation and hardware scaling
- NVIDIA NVIEW multi-display technology
- NVIDIA Mosaic technology
- Only two displays supported under Windows XP SP3
DisplayPort and HDMI Digital Audio
- Dolby Digital (AC3), DTS 5.1, multi-channel (7.1) LPCM, Dolby Digital Plus (DD ), and MPEG-2/MPEG-4 AAC
- Data rates of 44.1KHz, 48KHz, 88.2KHz, 96KHz, 176KHz, and 192KHz
- Word sizes of 16-bit, 20-bit, and 24-bit
NVIDIA® CUDA® Architecture
Parallel-computing architecture that tightly integrates advanced visualization and compute features to significantly accelerate professional workflows.
NVIDIA Scalable Geometry Engine
Dramatically improves geometry performance across a broad range of CAD, DCC and medical applications, enabling you to work interactively with models and scenes that are an order of magnitude more complex than ever before.
Large Framebuffers with Ultra-Fast Bandwidth
Large GPU memory with fast bandwidth for display of complex models and scenes, as well as computation of large datasets.
NVIDIA Parallel DataCache™
Supports a true cache hierarchy combined with on-chip shared memory. L1 and L2 caches drive exceptional throughput, accelerating features such as real-time ray tracing, physics, and texture filtering.
Unified Driver Architecture (UDA)
Guarantees forward and backward compatibility with software drivers. This simplifies upgrading to a new solution because all Quadro-based products work with the same driver software.
Dramatically increases the number of unique textures available to shaders at run-time, enabling vastly more different materials and richer texture detail in scenes.
Delivers more processing performance and efficiency through this new, innovative streaming multiprocessor design that allows a greater percentage of space to be applied to processing cores versus control logic.
Dedicated H.264 encode engine that’ independent of 3D/compute pipeline and delivers faster than real-time performance for transcoding, video editing, and other encoding applications.
PCI Express 2.0 Compliance
Enables data transfer rate up to 5GB/sec per lane for an aggregate bandwidth of 16GB/sec bi-directional (16GB/sec in each direction).
Silent cooling design enables acoustics lower than 28db for an ultra-quiet desktop environment.
Full-Scene Antialiasing (FSAA)
Up to 64X FSAA for dramatically reducing visual aliasing artifacts or “jaggies,” resulting in unparalled image quality and highly realistic scenes.
NVIDIA FXAA and TXAA
Reduces visible aliasing and delivers higher image quality without the performance hit by harnessing the power of the GPU’s CUDA cores and new film-style AA techniques.
GPU Tessellation with Shader Model 5.0
Quadro Tessellation Engines automatically generate finely detailed geometry for cinematic quality environments and scenes, without sacrificing performance.
16K Texture and Render Processing
Provides the ability to texture from and render to 16K x 16K surfaces. Beneficial for applications that demand the highest resolution and quality image processing.
NVIDIA Quadro Mosaic Technology
Enables transparent scaling of the desktop and applications across up to 16 displays from 4 GPUs from a single workstation while delivering full performance and image quality.
NVIDIA® NVIEW® Advanced Desktop Software
This software delivers maximum flexibility for single large display or multi-display options, providing unprecedented end-user control of the desktop experience for increased productivity.
The all-new display engine in the NVIDIA Kepler GPU drives up to four displays simultaneously, whether theyƒ®re directly connected to the board or connected using a single cable using DisplayPort 1.2ƒ®s new multi-streaming capabilities. With support for the next-generation DisplayPort 1.2 standard, each DisplayPort connector is also capable of driving ultra-high resolutions like 3840 x 2160 at 60Hz with 30-bit color. The flexible display connectivity of the Quadro family makes it easy to deploy multiple displays across a desktop, build an expansive digital signage wall, or create a sophisticated stereoscopic 3D CAVE environment.
DisplayPort 1.2 Support (with Audio)
Compact and secure DisplayPort 1.2 connectors support multi-stream technology, stream cloning and ultra-high-resolution panels (up to 3840 x 2160 at 60Hz ). This enables maximum range, resolution, refresh rate, and color depth designed to support the latest display technologies.
Deep Color Processing and Display
Preserve color detail and precision throughout the processing and display pipeline for smooth gradients and transitions, even on high dynamic range imagery. Each color component can be processed at up to 32-bit floating point precision and displayed at up to 12-bit precision with supported DisplayPort 1.2 or HDMI 1.4 displays.
Quadro Digital Video Pipeline
Industry’s only GPU-accelerated solution for real-time acquisition, processing, and delivery of high-resolution SDI video across traditional, and now 3D video broadcast, environments. It supports uncompressed 8-, 10-, and 12-bit SDI via optional Quadro SDI Capture and Quadro SDI Output cards.
NVIDIA 3D Vision® and 3D Vision Pro®
Advanced active shutter glasses that deliver crystal-clear stereoscopic 3D visualization for the most immersive experience. Infrared (3D Vision) or RF (3D Vision Pro) technology enable a range of immersive environments from your desktop workstation to collaborative work spaces. 3D Vision and 3D Vision Pro are sold separately.
OpenGL Quad Buffered Stereo Support
Provides a smooth and immersive 3D Stereo experience for professional applications.
Professional 3D Stereo Synchronization
Enables robust control of stereo effect through a dedicated three-pin mini-din connection to directly synchronize 3D stereo hardware to Quadro graphics card.
– See more at: https://www.pny.com/nvidia-quadro-k4000#sthash.kcCxDhWh.dpuf
|Grafik İşlemci Üreticisi||Nvidia (Geforce/Quadro)|
|Bellek Kapasitesi||3 GB|
|GPU Çekirdek Hızı||810 MHz|
|Bellek Hızı||2800 MHz|
|Görüntü Çıkış Sayısı||3|